Altogame – A level playing field for innovation, collaboration, learning

Altogame's vision is to change the way people learn, collaborate and innovate together

Applied games and simulations

Altogame is a game changer – it breaks down barriers and enables to go beyond the obvious together.  

Altogame is a massive multiplayer platform enabling new type of applied games and simulations. With it’s cost-effective, online platform you can generate new ideas and solutions or practise complex human interactions fast and efficiently.

Altogame’s unique feature set offers a non hierarchical, level playing field encouraging creativity and trying out new ideas and behaviors. The benefits can be transformative.

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Lateral Gallery in action

Altogame offering in applied games, simulations and services


The aim of Altogame Workshops is to help participants to reach a new level in creative problem solving and collaboration.

Participants produce novel and innovative ideas to their real life challenges, and learn new work skills. We also train the participants to use our applied games in their daily work efficiently. Please, contact us to learn more.


Altogame includes ready to use scenarios and tailored solutions. It has numerous potential application areas.

For example, in health care sector the use cases may relate to improving operational safety and efficacy, enhancing customer/patient experience, increasing workforce mobility and employee engagement and satisfaction.

Please, contact us to discuss more.

Training and Coaching

Altogame Innovation Agent -program enables to create a culture of innovation and change.

Participants learn how to act as creative and lean change agent in a system and to apply these skills and understandings within their own work context and organisation.

Additionally we offer customized programs.

Altogame - Behavioral design based on science

Female character in Altogame

Altogame is different

Altogame behavioral concept draws on Dr Eija Mäkirintala ́s scientific research and the unique coaching method she has developed. The overall goal is to provide an experience enabling participants to go beyond the obvious together. Altogame creates a level playing field free of organisational barriers, hierarchies, biases and other limiting factors.

We use arts to help people to unleash their creative potential. Check our Art Exhibition

Male character in Altogame

Altogame - Please, get in touch

Contact us and request a demo

Olli and Eija

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Graham Welch (Professor, Chair of Music Education, University College London, Institute of Education) states ‘I like the novelty of the design in that it allows participants to (a) be anonymous and (b) be able to interact as part of the group. This provides a potentially safe space to explore ideas and also relationships. Having a focus on a piece of modern (accessible) art, I.e., something external to the participant individual, is also a great positive as this supports a process of discussion and analysis that should be less emotive than in a normal workplace setting.’

Andy Salmon (Interim Dean and Pro Vice Chancellor, Anglia Ruskin University, Cambridge) states ’Our collaboration with Altogame is really fruitful. Their innovative approach does several essential things. First and foremost it asks the key questions in the most active and stimulating ways. Secondly it engages the self as the primary creative unit; this appeals directly to arts, humanities and creative technologists. Lastly, I think the international perspective, particularly the Finnish one, is of real value.’

Mika Niemelä, CEO, Mediware: ‘My team, after playing one of AltoGame’s games for just 45 minutes, was able to generate more ideas than in a whole year.’